txt_file "Chars\TemplateCharacters\VenomBigFigTemplate"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

tiptoe_speed=0		 	// Tiptoe speed in game units (Maya units/10)
walk_speed=0.6425		// Walk speed in game units (Maya units/10)
run_speed=2.5			// Run speed in game units (Maya units/10)
sprint_speed=4.0239

jump_speed=3.5			// Jump speed, works with Air Gravity to define total jump range
air_gravity=-10.0 		// Gravity in air, works with Jump Speed to define total jump range
water_gravity=0			// Gravity in water
acceleration=10			// Acceleration of the character
turn_rate=1.0			// Turn rate of the character
slide_orientation		// Sets the flag to orentate the character on terrain (Off keeps the character upright)
turn_action "underwater_turn"	// Turn `action` to use underwater


Fight_sequential
tightrope_over_head		// instead of walking on top of the tightrope

//------------------------------------------------------------------------
//  Mechanics
//------------------------------------------------------------------------

AddOn ChaseCamOverride (sprint, ChaseCameraSetting='BigFig_Sprint')
AddOn ChaseCamHandyCam (poi=9, poiOffsetY=0.2, offsetY=-0.56, scale=0.33f, scaleY=0.33f )

Ability "HubSprintingBigFig" // Overrides the normal sprinting with one that smashes things.
Ability "GenericTargeting"
Ability "GenericDiving" 

//ability HobbitBigFig
//ability HobbitBigFigNotBiggerFig // so we know they are not a bigger fig
//ability BuddyUpGloves

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "BigfigHyperJump"
Ability "InteractWithCrackedLEGODefault"
Ability "Dash_Attack"
Ability "DestroyModeCarnom"
Ability "BigFigClimbing"
Ability "Super_Strength"
Ability "AffectedByFirePhobiaArea"
Ability "CarnomWebSwing"
Ability "Carnom_Slam_Attack" SlamAnim="Carnom_Slam_Attack"
Ability "AudioReactionDataCarnom"
Ability "AudioReactionDataVenomVOX"
Ability "TRANSFORMTOCARNOMMAX"
Ability "RandomPartyHatAbility" suppress
Ability "CharacterCardCharHeightAbility" ( OffsetX = 0.0, OffsetY = -0.02, OffsetZ =  -0.15, CharHeight = 0.8, ZoomMultiplier = 1.1 )
Ability "NOINSTANTKILL"
moving_icon_start
	cameraOffset x 0.0 y 0.26 z -0.5
moving_icon_end

ability "GENERIC_MECHCHARACTER_SUPER_BIGFIG"
Ability "AlwaysPlayLandAnim"
Ability "PileonAbility"
Ability "Regeneration"
Ability "ToxicResistant"
Ability "LungeAnim"
Ability "ImmuneToFire"
Ability "FireSuppresser"
Ability "ImmuneToToxic"
Ability "ImmuneToMinifigAttacks"
Ability "Toggling_CheckCanFit"
Ability "DefaultGroundCrackAttack"
Ability "CanRideVehicle" suppress
Ability "CanRideRidable_Default" suppress
Ability "CanPickUpItems" suppress
Ability Bigfig_mega_item_define_locators
Ability "AllowPileOn"
Ability "HubSprintingBigFig" // Overrides the normal sprinting with one that smashes things.
Ability "GenericTargeting"
Ability "GenericDiving" 
Ability "AttackerBigFig"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------


//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

bolt_type "VenomBolt"
special_bolt_type "VenomBolt"
Grapple_Gun_Locator = 0
has_whip tex="26_LEGORedRope3D"
Tightrope_Tilt

//------------------------------------------------------------------------
//  Character Art
//------------------------------------------------------------------------
miny=0				// Terrain sphere min Y, sets the bottom of the sphere
scale=1.0			// Scale of character, usually 1

/////// Layers


/////// Character Attributes
define_locator="right_foot",4
define_locator="left_foot",5

/////// Character Locators
hat_locator=42



/////// Locator Defines
define_locator="right_hand",0
define_locator="left_hand",1
define_locator="hide_righthand",0
define_locator="hide_lefthand",1

define_locator="Hip",8
define_locator="Backpack",9
define_locator="hat",3

define_locator="Attach",11
define_locator="right_foot",4
define_locator="left_foot",5
define_locator="Goggles",2
define_locator="Chest",9

///////Character Icon
moving_icon_start
	cameraOffset y 0.28 z -0.26
moving_icon_end


//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Carnom"
vfxlevel_override "VFX_Venom" EXTRA_SLOT1
vfxlevel_override "VFX_WebSwing" EXTRA_SLOT2
Ability "VFXFlag_WebRed
Ability "VFXFlag_BespokePunch"
Ability "Streaks_Carnom"
Ability "CarnomCrackedLegoGlow"

///	Per-Char Streaks  ///

	StreakInitializationData
		Life 0.15
		WidthScale 1.0
		MaterialScene  "VFX_Carnom"
		MaterialSpecial "vCarnom_STREAK_Black_Ob1"
	EndStreakData


//------------------------------------------------------------------------
//  Damage
//------------------------------------------------------------------------

Ability "AttackerBigFig"